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- [gd_scene load_steps=2 format=3 uid="uid://c7m7hu5uvgbit"]
- [sub_resource type="GDScript" id="GDScript_d7xax"]
- script/source = "@tool
- extends Control
- var path: String
- var _config_path: String
- var _config := ConfigFile.new()
- var _task: Thread
- @export_file('*.rb')
- var _tool_file: String
- const _config_section := 'CONFIG'
- func _enter_tree() -> void:
- if path.is_empty():
- return
- _config_path = path.path_join('config-importer.ini')
- _config.load(_config_path)
- $config_path.text = _config.get_value(_config_section, 'config_path', '')
- $output_path.text = _config.get_value(_config_section, 'output_path', '')
- $generate_code_path.text = _config.get_value(_config_section, 'generate_code_path', '')
- $generate_text_path.text = _config.get_value(_config_section, 'generate_text_path', '')
- $generate_field_info.button_pressed = _config.get_value(_config_section, 'generate_field_info', true)
- func _exit_tree() -> void:
- if path.is_empty():
- return
- _config_save()
- func _config_save() -> void:
- _config.set_value(_config_section, 'config_path', $config_path.text)
- _config.set_value(_config_section, 'output_path', $output_path.text)
- _config.set_value(_config_section, 'generate_code_path', $generate_code_path.text)
- _config.set_value(_config_section, 'generate_text_path', $generate_text_path.text)
- _config.set_value(_config_section, 'generate_field_info', $generate_field_info.button_pressed)
- _config.save(_config_path)
- func _process(delta) -> void:
- if _task == null || !_task.is_alive():
- if _task != null && !_task.is_alive():
- _task.wait_to_finish()
- _task = null
- scale = Vector2.ONE
- func _setup_task(task:Callable) -> void:
- scale = Vector2.ZERO
- _task = Thread.new()
- _task.start(task)
- func _recreate_dir(full_path:String) -> void:
- if DirAccess.dir_exists_absolute(full_path):
- OS.move_to_trash(full_path)
- DirAccess.make_dir_recursive_absolute(full_path)
- func _on_import_perform_button_down() -> void:
- _setup_task(perform)
- func perform():
- var full_output_path := ProjectSettings.globalize_path($output_path.text)
- var full_gen_code_path := ProjectSettings.globalize_path($generate_code_path.text)
- var full_gen_text_path := ProjectSettings.globalize_path($generate_text_path.text)
- var params: PackedStringArray = [
- ProjectSettings.globalize_path(_tool_file),
- ProjectSettings.globalize_path($config_path.text),
- ProjectSettings.globalize_path($output_path.text),
- full_gen_code_path,
- full_gen_text_path,
- $generate_field_info.button_pressed
- ]
- for i in range(0, len(params)):
- params[i] = ('\"' + params[i] + '\"').strip_edges()
- _recreate_dir(full_output_path)
- _recreate_dir(full_gen_code_path)
- _recreate_dir(full_gen_text_path)
- OS.execute('ruby', params)
- "
- [node name="配置" type="VBoxContainer"]
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- script = SubResource("GDScript_d7xax")
- _tool_file = "res://addons/godot-TBL-extension-base/editor/tools/config-importer.rb"
- [node name="config_path" type="LineEdit" parent="."]
- layout_mode = 2
- placeholder_text = "配置路径"
- [node name="output_path" type="LineEdit" parent="."]
- layout_mode = 2
- placeholder_text = "ini 生成路径"
- [node name="generate_code_path" type="LineEdit" parent="."]
- layout_mode = 2
- placeholder_text = "代码生成路径"
- [node name="generate_text_path" type="LineEdit" parent="."]
- layout_mode = 2
- placeholder_text = "文本表生成路径"
- [node name="generate_field_info" type="CheckBox" parent="."]
- layout_mode = 2
- button_pressed = true
- text = "生成所有字段注释"
- [node name="import_perform" type="Button" parent="."]
- layout_mode = 2
- text = "读取表格生成配置"
- [connection signal="button_down" from="import_perform" to="." method="_on_import_perform_button_down"]
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