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@@ -1,5 +1,11 @@
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class_name IntegerScalingControl extends Control
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class_name IntegerScalingControl extends Control
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+@export
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+var auto_scaling_rate:bool = true
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+
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+@export_range(0, 65535)
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+var fixed_scaling_rate:int = 1
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+
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var _origin_size: Vector2
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var _origin_size: Vector2
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func _ready() -> void:
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func _ready() -> void:
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@@ -11,8 +17,15 @@ func _ready() -> void:
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func _on_screen_resized() -> void:
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func _on_screen_resized() -> void:
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var window_size: Vector2i = get_viewport().size
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var window_size: Vector2i = get_viewport().size
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var raw_size := Vector2(ProjectSettings["display/window/size/viewport_width"], ProjectSettings["display/window/size/viewport_height"])
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var raw_size := Vector2(ProjectSettings["display/window/size/viewport_width"], ProjectSettings["display/window/size/viewport_height"])
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- var possible_scale := window_size / Vector2i(raw_size)
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- var final_scale: Vector2i = max(1, min(possible_scale.x, possible_scale.y)) * Vector2i.ONE
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+
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+ var final_scale: Vector2i
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+
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+ if auto_scaling_rate:
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+ var possible_scale := window_size / Vector2i(raw_size)
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+ final_scale = max(1, min(possible_scale.x, possible_scale.y)) * Vector2i.ONE
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+ else:
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+ final_scale = Vector2i.ONE * fixed_scaling_rate
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+
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scale = final_scale
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scale = final_scale
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var window_size_unscaled := Vector2(window_size.x / final_scale.x, window_size.y / final_scale.y)
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var window_size_unscaled := Vector2(window_size.x / final_scale.x, window_size.y / final_scale.y)
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