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- using System;
- using System.Collections.Generic;
- using Godot;
- namespace TBL.GodotSharp.Content;
- /// <summary>
- /// 资源包节点
- /// </summary>
- public abstract partial class Package : Node
- {
- /// <summary>
- /// 自身信息
- /// </summary>
- public readonly Info SelfInfo;
- /// <summary>
- /// 依赖项信息集
- /// </summary>
- public readonly ICollection<DependencyInfo> Dependencies;
- }
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