namespace TBL.CSharp.Game.Server.Message;
///
/// 信号地址
///
public readonly struct SignalAddress
{
///
/// 服务句柄
///
public readonly int ServiceHandle;
///
/// 端口
///
public readonly ushort Port;
public SignalAddress(int serviceHandle, ushort port)
{
ServiceHandle = serviceHandle;
Port = port;
}
}